Cigarettes & Labyrinths


Updates to all three books this month! 

Playing the Game gets: 

- mechanics for cigarettes, because there hasn't been enough smoking in this game set in the mid 20th century

- a civil war tweak: the Capital now counts 2 valleys for the purposes of the endgame

- slight revision to the after-effects of dying in a catacomb

- some graphics & layout tweaks 

In A Welcome in the Hillsides:

- the Astama catacomb -- the King's Labyrinth 

- a fix on the font rendering for the Capital pages. If it still looks weird in your PDF reader, please let me know. 

In the GM Toolkit

- an encounter table for use when in the catacombs 

- 'external valleys', whereby your PCs and their enemies may court favour at the UN, in the world's press and so on

Plus various miscellaneous tidyings-up that I couldn't let go as I scrolled by to get to something on the to-do list. 

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